Frequently asked questions
Quick answers to the questions we hear most often about Fabled and The Forge.
Getting started
Fabled is a tabletop platform for running, building, and sharing roleplaying games. Players join campaigns, take turns at the virtual tabletop, and create characters from any system. Creators use The Forge to design new game systems visually, no code required.
If you've used a virtual tabletop before, think of Fabled as the play surface, the character builder, and the system editor in one place.
From your dashboard, open the Campaigns tab and click New Campaign. Pick the framework you want to play (any published system in the marketplace, or one you built in The Forge), give the campaign a name, and invite players by email or shareable link.
Once players accept they can roll characters using your chosen framework. You can start a session from the campaign page at any time.
Framework is the rulebook: the visual logic that defines how a game system works (stats, dice, abilities, levelling).
Element is a live instance of a Framework: a character, a monster, a magic item, anything that holds state and can be acted on by the rules.
Frame is the display template: how an Element looks on the table. Frames are pure presentation; they bind to Element data without changing it.
No. Playing in a Campaign and building your own characters use point-and-click forms only. The Forge is also visual: rules are wired together by dragging Nodes onto a graph and connecting their ports.
Some advanced Framework authors do write small inline expressions like `strength + 2`, but that's optional and the Node library covers most of what you'll need.
Direct import from other VTTs is on the roadmap but not live yet. Today the cleanest path is to recreate the character against the Framework you'll play in Fabled. Most published systems include a guided wizard that takes only a few minutes.
If you're moving a whole table over, your GM can publish a quick custom Framework that mirrors your old sheet's fields, then everyone rolls a fresh character against it.
Yes. Fabled is a live multiplayer platform: dice, chat, tokens, and the Ledger all sync in real time, so every device at the table needs a connection.
Short drops are handled gracefully: if your connection blips, Fabled reconnects you to the active Session and replays anything you missed.
Campaigns
There is no set cap on the number of players in a campaign right now. Invite as many as your group needs from the campaign's members panel.
Each player just needs a Fabled account to accept the invite. If a player has trouble joining, the GM can resend the invite or share the join link again.
Yes. Your account can hold as many Campaigns as your Tier allows and you can switch between them from the Campaigns dashboard. Each Campaign keeps its own characters, scenes, calendar, and chat.
The free tier currently allows up to 3 active Campaigns; paid tiers raise the cap (see the pricing page for current numbers). If you are at the cap, creating another shows a 'Campaign Limit Reached' prompt to upgrade. Deleting a Campaign you have finished with frees a slot: as the GM, open the Campaign's edit screen and choose Delete. The confirmation notes that this is permanent.
Players can also belong to several Campaigns at once and pick the right Persona when they join a Session.
Only the Game Master can delete a Campaign. Open the Campaign and go to its edit screen, then choose Delete. You will be asked to confirm; the dialog notes that deletion is permanent and cannot be undone.
Deleting removes the Campaign and its content for everyone in it, and it frees a slot against your campaign cap, which is useful on the free tier if you are at the limit. Because it cannot be reversed, export anything you want to keep before you confirm. Players cannot delete a Campaign; they can only leave it.
Nothing is deleted. When your paid period ends your account drops to the Free Tier and any Campaign that exceeds the Free Tier's caps is read-only; players can still view it, but the GM can't start new Sessions until they upgrade again or remove the over-cap content.
All characters, chat history, and Forge work stay intact, so you can pick up exactly where you left off whenever you re-subscribe.
Global Availability is your default weekly availability that applies across every campaign you are in. You set it once in your account's Global Availability section, so groups can see when you are generally free without you re-entering it for each table.
Inside a specific campaign, the group availability view gathers everyone's availability for that campaign's session planning. Your global default feeds in as a starting point, and you can adjust your availability for that campaign there. The 'Set your availability' how-to walks through entering it.
From the Campaign settings, open Members and choose Transfer GM next to the player you want to hand the reins to. They'll get a notification and become the new GM as soon as they accept.
You stay in the Campaign as a player, and the new GM picks up every scene, character, and calendar entry exactly as you left it.
The Forge
Open The Forge from the main navigation, then choose Frameworks > New Framework. You'll land in the visual editor. Drag nodes from the palette to define stats, dice rolls, and game logic, then connect them to describe how your system behaves.
Save and test the framework by creating a test character or item that uses it. When it plays the way you want, publish it to use in campaigns or list it on the marketplace.
Yes. Anything you build in The Forge (frameworks, frames, asset packs) can be shared privately with specific accounts, made public for free, or sold on the Fabled marketplace.
Sharing controls live on each item's settings page. You stay the author and decide the licence terms.
The ledger is the audit trail for every change made to an Element. When a character takes damage, levels up, or picks up a new item, the ledger records the before/after state and who made the change.
It's how Fabled keeps undo, replay, and dispute resolution honest. Frameworks read from the ledger, never from raw state.
The Framework Editor is where you wire together rules: nodes, parameters, and action functions that decide how a system actually plays.
The Frame Editor is where you design how that data looks on screen: the character sheet layout, the colour palette, the panel arrangement. Frames bind to Element data without changing it.
A complete custom system usually has both: a Framework for the rules and one or more Frames for the visuals.
Yes. Once you've applied for a seller account, any Framework you've built and published can be listed in the Marketplace with a price, previews, and description.
You keep authorship of the Framework and choose the licence terms. Fabled handles payment, regional taxes, and refunds, then pays out your share on the regular schedule.
If the Framework was shared with you privately, accept the share invite from your notifications and it shows up in your Forge library. Marketplace purchases land there automatically too.
Once a Framework is in your library you can use it for new Campaigns or fork a copy to customise. Forks stay linked to the original so you can pull updates later if the author publishes them.
Marketplace
The Fabled Store sells official cosmetics and account extras: dice skins, dice trails, profile borders, sound packs, and cosmetic bundles. You buy these directly from Fabled, they attach to your account, and you equip them per campaign from the campaign's Cosmetics tab.
The Marketplace is community content. Other creators publish frameworks and content bundles there, some free and some paid, for you to use in your own campaigns. The Store is about how your dice and profile look; the Marketplace is about the game content you build with. You can reach both from the main navigation bar: the Marketplace directly, and the Store under Shop.
Apply for a seller account from Account > Seller Account. You choose whether you're applying as an individual or a business and fill in the legal details; the team then reviews the application, so the status shows as Pending until it's approved. Once approved, you can list any framework, frame, or asset pack you've published in The Forge with a price, description, and previews.
Payouts run through Stripe, which you connect from the same Seller Account section. Fabled handles payments, regional taxes, and refunds, and you get paid out automatically on a regular schedule once your balance clears the minimum threshold.
Most digital sales are final once you've downloaded or imported the listing into your library. Refunds are still possible within the published refund window if the listing was misrepresented or has a serious defect.
If something looks wrong with a purchase, contact support from the order page within the refund window and the team will take it from there.
A bundle is a group of marketplace items sold together at a single price, typically a framework plus the matching frames and asset packs that complete a setting.
Bundles are usually cheaper than buying each item individually, and they install everything you need for that setting in one click.
Open the order from your purchase history and choose Request refund. Briefly describe what went wrong; the support team reviews each request against the published refund policy and usually responds within one business day.
If the refund is approved, the listing is removed from your library and the funds go back to your original payment method.
Sales clear after the refund window closes, then your cleared balance pays out on the next scheduled run once it crosses the minimum threshold. Most creators see funds land in their connected account within a couple of weeks of the original sale.
You can check the status of any sale and the next payout date from your Creator dashboard.
Honor is a way to recognise community content you appreciate. When you find a great bundle or creation, use Award Honor to show your support. You can honor a piece of content once, and you cannot honor your own content. Creators see their Total Honor Received as a measure of how the community values their work.
Honor is a paid-tier perk with a monthly allowance that replenishes at the start of each month: Standard subscribers get 10 honor per month and Premium subscribers get 25. Free accounts cannot award honor. Your remaining honor for the month is shown on your subscription page.
Billing
Each Fabled tier raises the limits on characters, campaigns, custom frameworks, and storage. Higher tiers also unlock advanced VTT features such as dynamic lighting and dungeon import.
The full comparison lives on the pricing page, where every limit is listed side-by-side. You can change tier at any time and the change takes effect at your next billing date.
Open Account > Billing and choose Cancel subscription. Your paid features stay active until the end of the current billing period; nothing is removed mid-cycle.
After the period ends, your account drops to the free tier. Your data is preserved: characters, campaigns, and Forge creations all stay accessible within free-tier limits.
Subscriptions and Marketplace purchases run through Stripe. That covers all major credit and debit cards, plus regional methods like SEPA, iDEAL, and Apple Pay or Google Pay where Stripe supports them.
Your saved payment methods live under Account > Billing and you can add or remove cards at any time.
There is no pause option. To stop charges, cancel your subscription: your paid features stay live until the end of the current billing period, after which the account drops to the Free Tier with all data preserved.
When you're ready to play again, re-subscribe from Account > Billing and the higher Tier limits come back instantly.
There isn't a public student or educator discount today. The Free Tier is fully featured for play and Forge work, so most classroom and club use cases fit comfortably without a paid plan.
If you're running a larger programme and the Free Tier limits don't cover what you need, email [email protected] with the details and the team will see what they can do.
Account & profile
From Account > Security, choose Change password. You'll need to confirm your current password before setting the new one.
If you signed up via Google or Discord, your sign-in is managed by that provider, so you'll change the password there rather than in Fabled.
Sign up for Fabled with the exact same email you used on Kickstarter. This is the single most important step, and the one thing that causes nearly every redemption problem. When the emails match, your pledge links to your account automatically and your founder and backer rewards show up ready to claim. If the emails do not match, nothing links itself, and the only fix is for a developer to update your account email by hand, which is slower for you and for the team. Check your address before you create the account.
Once your pledge is linked, a Kickstarter tab appears in your account settings (it only shows for backers). Open Account > Kickstarter to reach the redemption page, where every reward tied to your pledge sits in one place.
On that page you can reveal and copy your Discord reward code, which unlocks your backer role in the Fabled Discord; redeem your cosmetic rewards; and apply your membership benefit, which is free months of subscription, or lifetime membership if your tier was the Fabled Eternal Pack. You can also join the Hall of Fame. Each reward shows the date once you have redeemed it, so it is easy to see what is still outstanding. Some pledges include limited extras, such as early-bird cosmetics or seasonal dice, that appear as extra claim buttons when they apply to you.
If you backed the campaign but the Kickstarter tab is missing, your pledge is almost certainly not linked, usually because the account email does not match your Kickstarter email. Contact support and ask them to link your pledge or correct the email on your account, and your rewards will appear. For a full walkthrough with each reward explained, see the Redeem your Kickstarter rewards guide under Concepts in the docs.
Open Account > Close account and follow the confirmation steps. Your account enters a 30-day grace period. Sign in once during that window if you change your mind, and everything is restored.
After 30 days the account is permanently deleted: characters, campaigns, Forge creations, and personal data are removed. Public marketplace listings are unpublished but anonymised purchase records are kept for tax compliance.
Open Account > Privacy and choose Export my data. Fabled packages your characters, Campaign settings, Forge creations, and chat history into a downloadable archive. Larger accounts can take a few minutes to assemble; you'll get an email when the file is ready.
The export covers data you authored. Content other Creators shared with you is referenced but not bundled, since the licence stays with the original author.
Yes. All traffic between your browser and Fabled runs over HTTPS, and stored data is encrypted at rest in the platform's managed databases and object storage.
Payment details aren't stored on our servers at all; they live with Stripe, who hold PCI compliance for that side of the stack.
A Persona is the identity you bring to a specific Campaign: a display name, avatar, and pronouns separate from your main account profile. One Account can have several Personas, so you can keep your home group and a public play-by-post game tidy and distinct.
Switch Persona from the Campaign sidebar; the change only affects what other players in that Campaign see.
Linking your Discord account unlocks a few community perks. You get the Sync Dice cosmetic, a one-time dice set granted the moment your account links, plus direct Discord community access, where announcements, betas, and behind-the-scenes drops land first alongside the team and other Game Masters.
There is also an Engagement Trail that rewards more cosmetics for being active in the Fabled Discord; this one is coming soon. Link your Discord from the Discord section of your account settings.
Click your avatar at the top-right of any Fabled page to open the user menu. It gathers your profile, account, subscription, and a few extras in one place.
View My Profile opens your public profile. Hall of Fame shows community recognition and standout creators. Receive Elements is where you claim Elements another creator has shared with you.
The Account section links to Account Settings, My Orders (your Store purchase history), and My Wishlist (items you have saved to buy later).
The Subscription line shows your current tier, and Energy shows the balance certain actions draw on. The Anvil Smash mini game, the Terms and Conditions link, and Logout round out the menu.
Your profile page groups everything tied to your account into tabs below the profile header. Open it from View My Profile in the user menu.
Activity is a feed of your recent actions. Campaigns lists the campaigns you play in or run. Boards collects the play boards you have set up.
Achievements shows the badges you have earned. Collections holds the cosmetics and bundles you own. Friends is your friends list, and Content gathers the frameworks and items you have created or published.
To change your display name, avatar, or headline, use the edit controls in the profile header rather than these tabs.
Energy is the currency that powers Fabled's AI tools. You spend it whenever you generate something with AI: the framework and frame AI assistants, AI image generation, AI voice and audio clips, and the AI chat assistant. Ordinary play — rolling dice, running sessions, editing sheets by hand — does not cost any energy.
Your balance shows as a current-over-maximum figure, on the Energy bar on your profile and under Account > Energy History, where you can also see every transaction. Energy comes as a monthly allowance that depends on your subscription tier and tops back up to your maximum on a set date each month (the Energy History page shows that date). Before a generation runs, Fabled previews how much energy it will cost so there are no surprises.
If you run out before your allowance refills, you can buy an Energy Pack from the Store under Shop > Energy to top up straight away. Energy Packs can be bought repeatedly, unlike one-off cosmetics.
Open Account > Invite Friends to find your personal referral link and code. Share the link with friends; anyone who signs up through it is counted as one of your referrals, and the idea is that you both come away with rewards.
Rewards are organised into tiers. As more of your referrals join — and especially when they go on to a paid subscription — you make progress through the reward tiers and unlock rewards to claim from the same panel. The panel shows your current tier, how many more referrals you need to reach the next one, and any rewards waiting to be claimed.
You can generate a fresh code at any time from that panel if you would rather share a new link. Your existing referrals are not affected.
Custom emojis let you upload your own small images, give each one a name, and drop them into chat the same way you would any other emoji. You manage them under Account > Emojis, where you can add new ones, rename them, and remove ones you no longer want.
Custom emojis are a paid-tier feature: using them starts on the Standard tier, and the paid tiers come with a much larger emoji allowance than the entry level. Once an emoji is uploaded it appears in the chat emoji picker, so you can use it wherever you chat on Fabled.
Achievements track the things you accomplish on Fabled as you play, build, and take part in the community. You can browse the ones you have earned under Account > Achievements, and unlocking a new one pops an Achievement Unlocked notification.
Profile Badges let you show off up to three of those achievements on your public profile. Open Account > Profile Badges, click an empty slot, and pick an achievement to display it. Each achievement can sit in only one badge slot at a time, and Remove Badge frees a slot so you can swap in a different one.
Your Collection is everything cosmetic you own: the dice skins, dice trails, and profile borders you have bought, earned, or claimed, along with any bundles. You will find it on the Collections tab of your profile.
From your Collection you can apply a cosmetic as your global default or to specific campaigns, and a Browse the Shop link takes you to the Store to pick up more. How global defaults and per-campaign overrides interact is covered on the Cosmetics concept page.
Activity Logs, under Account > Activity Logs, keep a record of actions taken on your account. Today they focus on bulk content operations such as folder deletions, showing the date, the mode that was used (for example Delete All or Move to Root), and whether each item succeeded, failed, or only partially completed.
It is there as a paper trail: if content moved or disappeared unexpectedly, the log lets you check what happened and when, rather than guessing.
Virtual Tabletop
Click any roll button on your character sheet (attacks, saves, skill checks) and the result drops into the session chat for everyone to see. You can also type a quick command, for example /roll 2d6+3, directly into chat.
Frameworks decide which rolls are visible to which players, so a stealth check can be hidden from the rest of the party at the GM's option.
From the campaign page, open Maps and click Upload. Drop in any image (PNG or JPG) and Fabled will fit it to the grid. You can set the scale, drop walls, and place tokens once the map is loaded.
Most maps are static images, so set the scale and drop walls yourself once the image is in. You can reposition walls and tokens at any time.
Yes. Roll whatever you like at the table, then type the result into chat as a manual roll. Chat accepts free-text alongside dice commands.
Frameworks that gate effects on the dice engine's result (auto-applied damage, Status effects from a critical, and so on) won't fire from a manual entry, so you may want to use the digital roller for those rolls and physical dice for the rest.
Yes. Each Session has built-in voice, with optional video tiles per player. The connection runs peer-to-peer where possible so latency stays low.
If your group already lives in Discord or another voice app, you can leave the in-app voice off and Fabled will run text chat, dice, and tokens alongside whatever you're using for audio.
By default players see public-facing fields on each other's sheets, like name, portrait, current hit points, and visible Status effects, and keep private fields like notes or hidden inventory to themselves. The exact split is set by the Framework.
The GM can always see every sheet in full, and a player can choose to share extra fields with the party from their sheet's privacy menu.
Other
Click the bug icon in the main navigation bar to open the Report a bug form. You can also open the same form from the Help (?) menu in the top bar by choosing Report a bug. Either route opens the same modal, which automatically collects the technical details the team needs to reproduce the issue, so you just describe what happened.
If the bug stops you from signing in, email [email protected] from the address on your account.
The fastest route is the in-app Help menu. Choose Contact support to open a form pre-filled with your account details. Most replies land within one business day.
Billing and account-recovery questions can also reach us at [email protected]. The Fabled community Discord is great for general questions, but private account issues should go through email or the in-app form so the team can verify your identity.
Use Report a Bug when something is broken or behaving wrongly. It opens an in-app form that automatically attaches the technical details the team needs to reproduce the problem, so you only describe what happened. Reach it from the bug icon in the main navigation bar or from the Help (?) menu.
Use Submit Feedback to share an idea, suggestion, or general thoughts about Fabled when nothing is actually broken. You will find it in the Help (?) menu; it opens a short feedback form where you can tell the team what you would like to see. As a rule of thumb: Report a Bug is for things that do not work, and Submit Feedback is for things you wish worked differently.
The Fabled Discord is the heart of the community: looking-for-group channels, Forge help, playtests, and direct chat with the team. The invite link lives in the Help menu inside the app.
Creators also share their work-in-progress on the Marketplace's Creator profiles. Following a profile means new releases show up in your notifications.
English is Fabled's primary language and is fully maintained. The interface is also available in Spanish, French, German, Portuguese, Japanese, Russian, Italian, and Polish, with translation improvements ongoing. Pick yours from Account > Language and the change applies everywhere.
Marketplace listings and player-authored Campaign content stay in the language the Creator wrote them in. If a translation is missing or feels off, flag it from the in-app help form so the team can take a look.
Yes. Most public pages (like Pricing and Contact) have a floating dice button in the bottom-right corner. Click it to roll a quick d20 right there, no account needed. It is a bit of tabletop fun rather than a campaign tool; in-session rolls happen on the virtual tabletop and from your character sheet.
Release notes land in the in-app What's New panel; open it from the Help menu to see what shipped most recently. Bigger announcements also go out through the Discord and the Fabled blog.
If you'd rather not check manually, opt into product update emails from Account > Notifications and you'll get a digest each time a notable release goes live.