Frequently asked questions
Quick answers to the questions we hear most often about Fabled and The Forge.
Getting started
Fabled is a tabletop platform for running, building, and sharing roleplaying games. Players join campaigns, take turns at the virtual tabletop, and create characters from any system. Creators use The Forge to design new game systems visually, no code required.
If you've used a virtual tabletop before, think of Fabled as the play surface, the character builder, and the system editor in one place.
From your dashboard, open the Campaigns tab and click New Campaign. Pick the framework you want to play (any published system in the marketplace, or one you built in The Forge), give the campaign a name, and invite players by email or shareable link.
Once players accept they can roll characters using your chosen framework. You can start a session from the campaign page at any time.
Framework is the rulebook: the visual logic that defines how a game system works (stats, dice, abilities, levelling).
Element is a live instance of a Framework: a character, a monster, a magic item, anything that holds state and can be acted on by the rules.
Frame is the display template: how an Element looks on the table. Frames are pure presentation; they bind to Element data without changing it.
No. Playing in a Campaign and building your own characters use point-and-click forms only. The Forge is also visual: rules are wired together by dragging Nodes onto a graph and connecting their ports.
Some advanced Framework authors do write small inline expressions like `strength + 2`, but that's optional and the Node library covers most of what you'll need.
Direct import from other VTTs is on the roadmap but not live yet. Today the cleanest path is to recreate the character against the Framework you'll play in Fabled. Most published systems include a guided wizard that takes only a few minutes.
If you're moving a whole table over, your GM can publish a quick custom Framework that mirrors your old sheet's fields, then everyone rolls a fresh character against it.
Yes. Fabled is a live multiplayer platform: dice, chat, tokens, and the Ledger all sync in real time, so every device at the table needs a connection.
Short drops are handled gracefully: if your connection blips, Fabled reconnects you to the active Session and replays anything you missed.
Campaigns
Free Campaigns support a small party out of the box. Paid Tiers raise the cap; the current numbers are listed on the pricing page next to each Tier.
If you need more seats than your Tier allows, the GM can upgrade and the new cap takes effect immediately. Existing players don't need to do anything.
Yes. Your account can hold as many Campaigns as your Tier allows and you can switch between them from the Campaigns dashboard. Each Campaign keeps its own characters, scenes, calendar, and chat.
Players can also belong to several Campaigns at once and pick the right Persona when they join a Session.
Nothing is deleted. When your paid period ends your account drops to the Free Tier and any Campaign that exceeds the Free Tier's caps is read-only; players can still view it, but the GM can't start new Sessions until they upgrade again or remove the over-cap content.
All characters, chat history, and Forge work stay intact, so you can pick up exactly where you left off whenever you re-subscribe.
From the Campaign settings, open Members and choose Transfer GM next to the player you want to hand the reins to. They'll get a notification and become the new GM as soon as they accept.
You stay in the Campaign as a player, and the new GM picks up every scene, character, and calendar entry exactly as you left it.
The Forge
Open The Forge from the main navigation, then choose Frameworks > New Framework. You'll land in the visual editor. Drag nodes from the palette to define stats, dice rolls, and game logic, then connect them to describe how your system behaves.
Save and test the framework by spinning up a draft Element. When it plays the way you want, publish it to use in campaigns or list it on the marketplace.
Yes. Anything you build in The Forge (frameworks, frames, asset packs) can be shared privately with specific accounts, made public for free, or sold on the Fabled marketplace.
Sharing controls live on each item's settings page. You stay the author and decide the licence terms.
The ledger is the audit trail for every change made to an Element. When a character takes damage, levels up, or picks up a new item, the ledger records the before/after state and who made the change.
It's how Fabled keeps undo, replay, and dispute resolution honest. Frameworks read from the ledger, never from raw state.
The Framework Editor is where you wire together rules: nodes, parameters, and action functions that decide how a system actually plays.
The Frame Editor is where you design how that data looks on screen: the character sheet layout, the colour palette, the panel arrangement. Frames bind to Element data without changing it.
A complete custom system usually has both: a Framework for the rules and one or more Frames for the visuals.
Yes. Once you've applied for a seller account, any Framework you've built and published can be listed in the Marketplace with a price, previews, and description.
You keep authorship of the Framework and choose the licence terms. Fabled handles payment, regional taxes, and refunds, then pays out your share on the regular schedule.
If the Framework was shared with you privately, accept the share invite from your notifications and it shows up in your Forge library. Marketplace purchases land there automatically too.
Once a Framework is in your library you can use it for new Campaigns or fork a copy to customise. Forks stay linked to the original so you can pull updates later if the author publishes them.
Marketplace
Apply for a seller account from your profile settings. Once approved, you can list any framework, frame, or asset pack you've published in The Forge with a price, description, and previews.
Fabled handles payments, regional taxes, and refunds. You get paid out on a regular schedule once your balance clears the minimum threshold.
Most digital sales are final once you've downloaded or imported the listing into your library. Refunds are still possible within the published refund window if the listing was misrepresented or has a serious defect.
If something looks wrong with a purchase, contact support from the order page within the refund window and the team will take it from there.
A bundle is a group of marketplace items sold together at a single price, typically a framework plus the matching frames and asset packs that complete a setting.
Bundles are usually cheaper than buying each item individually, and they install everything you need for that setting in one click.
Open the order from your purchase history and choose Request refund. Briefly describe what went wrong; the support team reviews each request against the published refund policy and usually responds within one business day.
If the refund is approved, the listing is removed from your library and the funds go back to your original payment method.
Sales clear after the refund window closes, then your cleared balance pays out on the next scheduled run once it crosses the minimum threshold. Most creators see funds land in their connected account within a couple of weeks of the original sale.
You can check the status of any sale and the next payout date from your Creator dashboard.
Billing
Each Fabled tier raises the limits on characters, campaigns, custom frameworks, and storage. Higher tiers also unlock advanced VTT features such as dynamic lighting and dungeon import.
The full comparison lives on the pricing page, where every limit is listed side-by-side. You can change tier at any time and the change takes effect at your next billing date.
Open Account > Billing and choose Cancel subscription. Your paid features stay active until the end of the current billing period; nothing is removed mid-cycle.
After the period ends, your account drops to the free tier. Your data is preserved: characters, campaigns, and Forge creations all stay accessible within free-tier limits.
Subscriptions and Marketplace purchases run through Stripe. That covers all major credit and debit cards, plus regional methods like SEPA, iDEAL, and Apple Pay or Google Pay where Stripe supports them.
Your saved payment methods live under Account > Billing and you can add or remove cards at any time.
There isn't a dedicated pause toggle yet. The closest equivalent is to cancel: your paid features stay live until the end of the current billing period, after which the account drops to the Free Tier with all data preserved.
When you're ready to play again, re-subscribe from Account > Billing and the higher Tier limits come back instantly.
There isn't a public student or educator discount today. The Free Tier is fully featured for play and Forge work, so most classroom and club use cases fit comfortably without a paid plan.
If you're running a larger programme and the Free Tier limits don't cover what you need, email [email protected] with the details and the team will see what they can do.
Account & profile
From Account > Security, choose Change password. You'll need to confirm your current password before setting the new one.
If you signed up via Google or Discord, your sign-in is managed by that provider, so you'll change the password there rather than in Fabled.
Open Account > Close account and follow the confirmation steps. Your account enters a 30-day grace period. Sign in once during that window if you change your mind, and everything is restored.
After 30 days the account is permanently deleted: characters, campaigns, Forge creations, and personal data are removed. Public marketplace listings are unpublished but anonymised purchase records are kept for tax compliance.
Open Account > Privacy and choose Export my data. Fabled packages your characters, Campaign settings, Forge creations, and chat history into a downloadable archive. Larger accounts can take a few minutes to assemble; you'll get an email when the file is ready.
The export covers data you authored. Content other Creators shared with you is referenced but not bundled, since the licence stays with the original author.
Yes. All traffic between your browser and Fabled runs over HTTPS, and stored data is encrypted at rest in the platform's managed databases and object storage.
Payment details aren't stored on our servers at all; they live with Stripe, who hold PCI compliance for that side of the stack.
A Persona is the identity you bring to a specific Campaign: a display name, avatar, and pronouns separate from your main account profile. One Account can have several Personas, so you can keep your home group and a public play-by-post game tidy and distinct.
Switch Persona from the Campaign sidebar; the change only affects what other players in that Campaign see.
Virtual Tabletop
Click any roll button on your character sheet (attacks, saves, skill checks) and the result drops into the session chat for everyone to see. You can also type a quick command, for example /roll 2d6+3, directly into chat.
Frameworks decide which rolls are visible to which players, so a stealth check can be hidden from the rest of the party at the GM's option.
From the campaign page, open Maps and click Upload. Drop in any image (PNG or JPG) and Fabled will fit it to the grid. You can set the scale, drop walls, and place tokens once the map is loaded.
If you have a Dungeon Alchemist scene, use the Import option on the same panel. Walls, doors, and lighting come across automatically.
Yes. Roll whatever you like at the table, then type the result into chat as a manual roll. Chat accepts free-text alongside dice commands.
Frameworks that gate effects on the dice engine's result (auto-applied damage, Status effects from a critical, and so on) won't fire from a manual entry, so you may want to use the digital roller for those rolls and physical dice for the rest.
Yes. Each Session has built-in voice, with optional video tiles per player. The connection runs peer-to-peer where possible so latency stays low.
If your group already lives in Discord or another voice app, you can leave the in-app voice off and Fabled will run text chat, dice, and tokens alongside whatever you're using for audio.
By default players see public-facing fields on each other's sheets, like name, portrait, current hit points, and visible Status effects, and keep private fields like notes or hidden inventory to themselves. The exact split is set by the Framework.
The GM can always see every sheet in full, and a player can choose to share extra fields with the party from their sheet's privacy menu.
Other
Use the in-app Report a bug option in the help menu. It captures the page URL, your browser version, and the most recent log lines so the team can reproduce the issue without a back-and-forth.
If the bug stops you from signing in, email [email protected] from the address on your account.
The fastest route is the in-app Help menu. Choose Contact support to open a form pre-filled with your account details. Most replies land within one business day.
Billing and account-recovery questions can also reach us at [email protected]. The Fabled community Discord is great for general questions, but private account issues should go through email or the in-app form so the team can verify your identity.
The Fabled Discord is the heart of the community: looking-for-group channels, Forge help, playtests, and direct chat with the team. The invite link lives in the Help menu inside the app.
Creators also share their work-in-progress on the Marketplace's Creator profiles. Following a profile means new releases show up in your notifications.
The Fabled interface ships in nine languages: English, Spanish, French, German, Portuguese, Japanese, Russian, Italian, and Polish. Pick yours from Account > Language and the change applies everywhere.
Marketplace listings and player-authored Campaign content stay in the language the Creator wrote them in. If a translation is missing or feels off, flag it from the in-app help form so the team can take a look.
Release notes land in the in-app What's New panel; open it from the Help menu to see what shipped most recently. Bigger announcements also go out through the Discord and the Fabled blog.
If you'd rather not check manually, opt into product update emails from Account > Notifications and you'll get a digest each time a notable release goes live.
