AI Session Summaries
Generate recaps / session summaries of previous sessions
En qué trabajaremos después
Última actualización 6 sept 2026
Generate recaps / session summaries of previous sessions
Plan and worldbuild by plotting key narrative events on a timeline
Use custom visuals to show spells or actions on the VTT
Use Call of Cthulhu in your campaigns
New Classes, Sub-classes, Maps, Encounters, and Items to help fill out your DnD campaigns
An application for easier access to Fabled on mobile devices for stronger hybrid play support.
An Overhaul to our existing book viewer to simplify and optimize the experience for easier reading, creation and importing.
Opt-in AI integration into the frameworks engine and frame editor.
A visual overhaul of the character sheet and other default frames like items and spells.
Improved onboarding flow for integrating partnered content into Fabled.
Use Pathfinder in your campaigns
Ability to build mods into Fabled that can be used across the VTT and other areas. These will be available to install via the Marketplace.
The addition of roof layers, one-way walls / cliffs, improved lighting & general optimizations to the VTT's dynamic lighting system.
An extensive documentation section of Fabled with tutorials and documentation on how to use all of Fabled's tools, down to each individual node in the framework engine.
The ability to create a completely new standalone game. Without having to build off of an existing game.
Improvements to the approachability of the character creator, providing more assistance / helper frames and streamlining the process.
Improving the flow for creating, sharing, and editing bundles. Bundles are used for listing / sharing content on the marketplace.